how it works
The effect of scents
Smell can have a profound effect on our emotions and other senses, affecting how we react to and engage with the world. Of all our senses, smell has the strongest link to memory as it is processed in the brain alongside our memories and emotions. Scents can have cross-modal effects, enhancing or altering our other senses. Scent can also create a sense of unity amongst strangers, making it a powerful tool for bringing people together.
design process
When designing scents for a performance, installation, or event, there are many things to consider:
How do you want the scent to affect the audience?
How do you plan to deliver the scent?
Is the scent immersive or do people have control over how much they smell?
It’s also important to consider safety and comply with IFRA standards when working with scents. Scent materials can be very potent, often requiring dilution.
I aim to create sensory experiences that are intentional and impactful, delivered with knowledge and care.
Scent Delivery methods
The best method depends on space size, airflow, and duration. Options include:
Powered diffusers – ultrasonic units, automated spray machines
Passive diffusers – bespoke air fresheners, reed diffusers, ceramics, scent beads
Interactive methods – scratch ’n’ sniff cards, sprays, scented objects
Large-scale solutions – commercial diffusers, fog or haze machines
Personal experiences – scented bracelets, handheld fans
Atmospheric options – candles, incense, fire
Examples of scents
There are an enormous amount of scents in the world and I am continually exploring new possibilities. Here are some of the scents I’ve worked with in the past:
Australian essential oils - kunzea, sandalwood and lemon-scented eucalyptus
Themed scents - hospital, Christmas and boiler room
Relaxing scents - create a calm and tranquil atmosphere with scents like clove and vetiver
Invigorating scents - energize the atmosphere with scents like bergamot and peppermint
Sweet treats - sour apple, strawberries and cream
Unusual scents - thunderstorm, seaweed, cannabis and leather